Star Wars Outlaws: Ubisoft Blames Choppy Brand Waters, Not Just Bugs

Ubisoft CEO blames Star Wars Outlaws' poor sales on a choppy franchise, but bugs and rough polish sank the scoundrel fantasy.

Star Wars Outlaws did not exactly stick the landing when it arrived in 2024. Ubisoft’s big open-world Star Wars bet had the brand, the budget, and the hype, but it never became the widespread hit the French publisher wanted. Instead, it turned into one of Ubisoft’s bigger recent disappointments, and it even helped push the company’s stock price into a sulk. By 2026, the game’s launch remains a useful cautionary tale: a licensed blockbuster can have all the right logos and still trip over its own boots.

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The CEO’s Official Autopsy 🩺

At a shareholder meeting, Star Wars Outlaws came up again, and shareholders wanted to know what Ubisoft had learned from the game’s poor performance. CEO Yves Guillemot admitted that the game had design issues, but he placed a large part of the blame on the state of the Star Wars franchise itself.

He explained that the game did not reach sales targets and suffered from being released when the brand was in “a bit of choppy waters.” He also noted that several elements still needed polishing, and although those issues were debugged in the early weeks, the damage to sales volumes was already done. That is a remarkably tidy explanation for a game that arrived with a very messy first impression.

Polish Problems Had a House Party 🐛

Even if the franchise’s inconsistency is a fair concern, Star Wars Outlaws was far from a polished release. The game was filled with bugs, featured rough animation, and lacked overall refinement. Its open-world structure often felt less like a galaxy of adventure and more like a very pretty errand service.

MP1st’s review gave it a 6.5 out of 10, describing it as a massive fetch quest. The review praised its visual appeal and its ability to capture the look and feel of Star Wars, but it criticized repetitiveness, barebones gameplay, and a lack of polishing. In other words, the vibes were there. The lightsabers were not. 🫠

What Ubisoft emphasized What players noticed
Choppy Star Wars brand Bugs, uneven animation, and rough polish
Early debugging after launch Repetitive quests and barebones gameplay
Future improvements A 6.5/10 review and muted buzz

Blame the Brand? The Galaxy Shrugs 🌌

Previously, Ubisoft had also argued that players’ expectations had shifted. The company suggested that in a challenging market, simply delivering solid quality is no longer enough because gamers expect extraordinary experiences. Honestly, that is a bold defense. It is a bit like blaming the weather after forgetting to bring the umbrella.

The Star Wars brand walked into the room wearing a raincloud, no prizes for guessing that. But the game’s bugs threw a house party at launch, and no amount of brand turbulence can fully explain why basic polish went missing. A licensed game can inherit a franchise’s reputation, but it cannot inherit its quality control.

What Happens in 2026? 🔧

Ubisoft has insisted that improvements to Star Wars Outlaws are not finished. The company has also promised a new version for upcoming consoles, including Switch 2. In 2026, with Switch 2 already part of the console landscape, that promise reads less like a victory lap and more like a rain check. Continued patching can fix bugs, but reputation patches are much harder to install.

The saga of Star Wars Outlaws is not just about one game. It is about a publisher learning that a famous brand can open the door, but it cannot carry the luggage. Ubisoft’s scoundrel adventure remains a fixer-upper, and the galaxy is still waiting to see whether the next patch is a fresh start or just another fetch quest. ✨

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